01Lady of the Estate · Antagonist
Emilia Annet Blossomtide
The owner of the estate runs a facility that strips prisoners of magic. Her gardens give visitors little reason to look below the manor.
A kidnapped ally. A manor with prisoners beneath its gardens.


An ally with magical abilities disappears from an inn overnight, leaving a wrecked room behind. Your group follows the trail through a coastal town to a walled noble estate in the jungle.
Beneath the tended gardens, Emilia Annet Blossomtide runs an extraction facility. She strips prisoners of their magical abilities to power weapons and create artifacts. You came to rescue your ally. What else you do about the facility is up to your group.
The kidnapping gives your group a personal reason to investigate. Each clue brings you closer to the estate.
Watch the security routines and choose an entrance. Your plan begins with the choice between the road and the jungle.
You can attempt a quiet rescue, negotiate, expose the operation, or confront Emilia. Your group chooses where the mission ends.
From the sunny harbor streets to the extraction chamber beneath the Blossomtide estate.
The investigation starts at the inn and takes you through the coastal town. On the way to the estate, choose between a safer road and a shorter jungle route. That decision already affects how the rescue will go.
Investigation and tense infiltration are the focus. Explore the grounds, watch the security, and decide how to enter. The adventure gives you enough information to build a plan while leaving the route to your group.
Getting your ally out leaves Emilia's operation behind. Your group can stop at the rescue, expose the facility, or confront its owner. Thorns deals with kidnapping and the systematic theft of prisoners' magic, whether you run it after Amber Tide or start here.
Visual handouts and tactical maps included for investigation and infiltration.
Scene 01 · Investigation
Final Confrontation
Tactical Map · Exterior
Tactical Map · InteriorThorns of Blossomtide shares its world with Amber Tide. Play it as a sequel or as a standalone adventure.